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REGENERA
A simple, cozy puzzle game
Project Details:
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​Role: Technical designer
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Medium: Unreal Engine 5
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Timeframe: 8 weeks
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Slide deck: Word document download
Full Showcase
Opening the game with a simple example of the core mechanic - pushing bushes to form 'circuit' lines - demonstrates the 'reward' for completing a level: seeing a dark and dead environment grow back to life.
From dreary to vibrant
Opting for pixelart adds to the pleasant style. The nature theme of Regenera led me to take inspiration from Stardew Valley's aesthetic.
A charming aesthetic
The circuit-forming core of the gameplay holds much potential for expansion into including more 'circuit elements', such as logic gates.
Potential for more complex puzzles
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